package
{
import com.societyGames.interceptExercises.InterceptCodeExercise;

import flash.display.Sprite;

public class InterceptContainer extends Sprite
{
  public function InterceptContainer()
  {
    super();
    var func:Function;
    func = getBoatX;
    func = getM;
    func = getB;
    func = getIsDeep;
    func = setHookDepth;

    var exerciseClass:Class;
    exerciseClass = InterceptCodeExercise;
  }
}
}